Welcome Back to the Underground
Fans of Underrail, rejoice! The highly anticipated sequel, Underrail 2: Infusion, is on the horizon. Many are eager to dive back into Stygian Software’s apocalyptic underground world, and recent footage from an early alpha build has given us tantalizing insights into what’s to come. For a delightful 20 minutes, we get to witness the evolution of the game’s combat and movement systems—let’s break it down!
Combat That Keeps You on Your Toes
One of the most significant changes in Underrail 2 is the switch from the beloved fully-turn-based combat to a new simultaneous time unit system. This mechanism might remind seasoned players of classic roguelikes, where your actions unfold in a more dynamic way. Instead of watching your character twiddle their thumbs while waiting for a dozen NPCs to take their turns, you can now engage in real-time schemes. It’s like flipping the script on the XCOM fatigue we all know too well!
The Flow of Gameplay
As seen in the demo footage, the game flawlessly transitions from out of combat to in-combat scenarios. This fluidity allows players to maintain their strategy while adjusting to the unpredictable nature of lurking foes. Once you input an action, rest assured that the gameplay continues seamlessly, granting players the satisfaction of immediate results. If you loved how Underrail managed to weave a complex narrative through its gameplay, this new system promises to enhance the overall experience.
The original Underrail, released in 2015, quietly became a gem in the indie RPG scene. With iterative updates and exciting expansions, it crafted a distinct legacy. Underrail 2: Infusion is set to build upon that with fresh mechanics that promise to engage both new and returning fans.
Want to know more? Visit Stygian Software’s website for updates, or dive into their blog to explore this ingenious combat system!