Understanding Ken Levine’s Take on AI
Ken Levine, the mastermind behind the iconic BioShock series, and now at the helm of Ghost Story Games, recently shared his views on artificial intelligence during an interview with GamesIndustry.biz. While he doesn’t want to underestimate its potential, he remains skeptical about its readiness to revolutionize the gaming world just yet.
AI: Powerful but Limited
Levine acknowledges that AI is undeniably powerful. However, he points out that it comes with significant limitations. He draws a comparison to Sora, the innovative chatGPT video generator that creates captivating street scenes. Despite its capabilities, when the character turns around, it fails to retain any memory of her previous path. This lack of continuity highlights AI’s struggle with understanding persistence—an essential quality for creating immersive game narratives.
The Future of Gaming with AI
While Levine is not overly impressed with AI’s current state, he does believe that future improvements might change the landscape. He warns that the limitations could stem from the inherent nature of the technology itself. As the head of a company working on engaging narratives similar to BioShock’s, it’s intriguing to contemplate how AI could play a role in upcoming games if it evolves to surpass its current constraints.