Underwhelming Expectations
Despite the high hopes surrounding Deus Ex: Mankind Divided, many fans were left feeling disappointed by its finale. The narrative build-up, which was expected to lead to a gripping climax, instead fizzled out in a manner that none anticipated. It’s akin to expecting a grand feast only to be served tiny portions of poorly cooked food.
Mark Cecere’s Insights
Mark Cecere, a writer involved in both Human Revolution and Mankind Divided, recently shared his thoughts on this letdown. During an interview with From Script to Life, he acknowledged the criticisms surrounding the game’s conclusion. He noted that the ending feels incomplete, stating bluntly, “it’s definitely not finished.” This reflection gives fans a glimpse into the creative struggles behind the scenes.
The Halfway Boss Dilemma
Cecere also revealed that the final villain, Marchenko, was originally conceived to be more than just a simple final encounter. He was meant to serve as a “halfway boss,” paving the way for players to explore the augmented city of Rabi’ah afterward. This change of plans highlights why so many found the ending unsatisfactory. Instead of an epic showdown, players were met with an abrupt conclusion that left them questioning the fate of their character and the world they had invested in.