The Dwarfs’ New Turtling Potential
Total War: Warhammer 3 fans have much to look forward to in the upcoming 5.2 update. Among the most noteworthy changes is a significant adjustment to dwarf gameplay mechanics. Previously, feedback indicated that dwarfs were pushed towards a more expansionist approach. However, Creative Assembly’s new feature, ‘The Deeps,’ enables players to engage in a more defensive, turtling style. This feature allows dwarfs to expand settlements downward and build great gates that offer access to ‘the deeps,’ enhancing both income and defensive capabilities.
Chaos Cults and Cathay’s Ivory Roads Revisited
The upcoming update doesn’t stop with the dwarfs. Chaos cults are undergoing a much-needed rework, adding layers of complexity and new strategic options to the game. Meanwhile, Cathay’s Ivory Roads, a critical component for trade and troop movements, are also set for significant updates. These modifications aim to enrich the gameplay experience, making it more balanced and immersive.
Unusual Locations: A Flavorful Mini Feature
Another engaging addition to the game is the ‘unusual locations’ mini feature. These are unique landmarks or organizations that can appear in settlements, offering various benefits and trade-offs. For instance, a ‘Grail Knight Grave’ can boost control and reduce corruption in a Bretonnian settlement, while a ‘Grand Illuminator’s Residence’ can enhance the fealty of electors in the Empire at the cost of increasing chaos corruption. These flavorful additions promise to make each campaign more dynamic and intriguing.
Overall, these updates seem set to reignite interest in various factions, offering new challenges and rewards. Whether you’re a long-time player or considering diving back into the world of Total War: Warhammer 3, the forthcoming 5.2 update promises considerable improvements and exciting new strategies to explore.