The Unexpected Journey of Saber Interactive
Saber Interactive, a relatively unknown game studio, took a leap into the big leagues when given the chance to pitch for the remaster of Halo: Combat Evolved Anniversary. CEO Matthew Karch shared his unconventional approach that ultimately landed them the contract. Prior to this opportunity, Saber was primarily focused on niche titles like Will Rock and Timeshift, scraping by in a challenging industry.
A Risky Proposition
In a bold move, Karch proposed to Microsoft that Saber would undertake the Halo remaster without charge. He recognized the monumental significance of the Halo franchise in the gaming world, stating, “It’s like putting a Harvard diploma on your wall.” Karch believed that working on such a high-profile project would not only elevate his studio’s reputation but also open new doors for future collaborations and contracts.
A Lesson in Ambition
What started as a gamble turned into a golden opportunity for Saber Interactive. By offering the services for free, they not only secured the Halo project but positioned themselves as a serious contender in the game development landscape. This tale from Karch serves as a reminder that sometimes, taking risks can lead to substantial rewards. As Saber Interactive continues to thrive, their story stands as an inspiration for aspiring game developers everywhere.