Sony’s Concord: A Lesson in Live Service Games

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Understanding Sony’s Bold Move

Sony recently commented on its latest venture, Concord, stating that it should have gathered more feedback prior to its launch. This sentiment highlights a common challenge in the world of live service games; consumer feedback is critical, yet often overlooked. It seems that even industry giants can sometimes stumble through the innovative process.

The Live Service Gamble

Despite the rough start with Concord, Sony isn’t throwing in the towel just yet. The company acknowledges that there’s a ‘certain amount of risk’ involved when diving into live service gaming. However, they appear to be unfazed, showing enthusiasm for the potential of ongoing game development. In the gaming landscape, where player engagement is key, this commitment is both brave and intriguing.

Looking Forward

What does the future hold for Sony in the live service domain? With industry learnings and a desire to innovate, one can only speculate. It’s clear that player feedback has become a cornerstone of development, and Plato might have had it right when he said, ‘Necessity is the mother of invention.’ Here’s hoping Sony’s next project embraces community insights, steering clear of pitfalls experienced during the Concord rollout.

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Carl S. Seibel
1263 Twin House Lane Springfield, MO 65806
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Carl S. Seibel
1263 Twin House Lane Springfield, MO 65806