Introduction to Exoborne’s New Approach
Exoborne is making waves in the extraction shooter genre by implementing innovative changes and taking storytelling cues from the game Hades. Petter Mannerfelt, currently the creative director at Sharkmob, is at the forefront of this transformation. His extensive experience at Ubisoft Massive, where he contributed significantly to The Division and its Dark Zone mode, positions him as a knowledgeable authority on this genre.
The Evolution of Extraction Shooters
Before the term ‘extraction shooter’ gained prominence through Escape from Tarkov, games like The Division’s Dark Zone had players vying for high-tier loot and navigating high-risk arenas. This concept has since become a sought-after trend in the gaming world, following the widespread popularity of battle royale games.
Sharkmob’s Journey and Lessons Learned
Sharkmob’s first game, Vampire: The Masquerade – Blood Hunt, was a high-mobility battle royale that, despite its quality, struggled to retain an audience. Petter attributes this to the game’s late entry into a genre dominated by Fortnite, Apex Legends, and Warzone. This experience has led Sharkmob to refine their approach and focus on the relatively young and flexible concept of extraction shooters with Exoborne.
A More Accessible Take on Extraction Shooters
Unlike Escape from Tarkov’s highly tense and unforgiving gameplay, Exoborne aims to offer a softer, more mass-market approach. By balancing high-stakes gameplay with engaging storytelling elements inspired by Hades, Sharkmob hopes to create a unique and captivating experience for players.
With Petter Mannerfelt’s expertise and Sharkmob’s refined strategy, Exoborne is poised to make a significant impact on the extraction shooter genre, making it more accessible and appealing to a broad audience.