Introducing Doom: The Dark Ages
As the anticipation heightens for the release of Doom: The Dark Ages, the game’s director, Hugo Martin, and producer, Marty Stratton, have shared intriguing insights regarding the evolution of its arsenal. With a focus on innovation, they reveal how the game’s firearms have been largely reimagined, while some classics remain thoroughly intact.
Classic Firearms with a Twist
Martin stated, “I think only the shotguns are the same,” emphasizing their commitment to crafting a fresh shooting experience. This indicates that while fan-favorite guns will still wield their iconic roles, players can expect a range of brand-new and significantly reworked firearms. The team decided to start each weapon from scratch, ensuring that it delivers both familiarity and novelty.
A New Era of Weapons
According to Martin, while staples like the plasma rifle and shotguns are essential in a Doom game, innovation was key to their design process. “What else can we make?” was a guiding question for the creative team. This fresh perspective aims to provide players with new tools to master, enhancing their gameplay experience dramatically.
As we gear up for the upcoming issue of PC Gamer, it’s evident that changing the weapon designs while keeping some classics intact positions Doom: The Dark Ages as a game that honors its roots while paving the way for a new legacy. Keep an eye out for more exclusive details as the release date approaches!