Skydance’s Behemoth is an action-adventure game that draws on the combat and physics of The Walking Dead games but focuses more on fighting and less on survival. Like Saints and Sinners, there’s still a crafting system, but it’s a lot simpler, reinforcing the action-adventure slant here.
Shawn Kittelsen, vice president of Creative, says Behemoth has a more sophisticated combat system.
Kittelsen says the game lightly draws inspiration from Dark Souls for battle dynamics. At the same time, the most compelling part — a brief fight with the giant
Like Horizon Call of the Mountain, climbing and traversing with your hands in Behemoth is fun, but that PSVR2 exclusive is a prettier game. However, the good news is Behemoth is coming to almost all contemporary VR headsets, from Meta’s Quest 2 and upwards, as well as PC headsets and PSVR2.
The creators say the primary campaign will last around 12 hours, with an additional arena mode to fight more enemies — or, hopefully, offer a quick shortcut to battle the behemoth.
Skydance’s Behemoth launches in fall 2024.