Introduction to Bad Company 2’s Legacy
Battlefield: Bad Company 2 holds a special place in the hearts of gamers. With its thrilling multiplayer experience and destructible environments, it significantly contributed to DICE’s reputation as a powerhouse in game design. Despite its success, plans for a third installment never materialized, leaving many fans wondering what could have been.
David Goldfarb’s Vision for Bad Company 3
David Goldfarb, the director of Bad Company 2, expressed his ambition for a sequel that would reunite players with their favorite squad amidst an intense conflict between Russia and the US over Alaska. Recently, Goldfarb revealed fascinating insights from scripts he had developed for this unrealized project. He discovered ‘the first three pages’ of his Bad Company 3 narrative, which posited a chillingly prescient storyline that mirrors current political tensions.
A Glimpse Into the Script
One particularly memorable scene mentioned involves Haggard, the demolitions expert and comic relief within the squad, working in a convenience store named ‘Adiosvidaniya.’ In this snippet, Haggard convinces a juvenile shoplifter to return stolen goods, with a comedic twist as his parakeet, Miss July, adds hilarity by mimicking phrases. These glimpses into Goldfarb’s screenplay underscore the potential for humor and character depth that many players loved about Bad Company 2.
While Battlefield: Bad Company 3 never saw the light of day, the revelations from David Goldfarb spark nostalgic memories for players and keep the dream of another chaotic adventure alive.