Bethesda just announced that the update has been pushed to 2024, after being promised for this year. There has been no information given as to what part of the year the patch would release, though developers have stated they just need “a bit more time.”
The “next-gen” patch is really a current-gen update, as it’s being developed for PS5, Xbox Series X/S and PC. However, Fallout 4 did originally release in 2015 for the previous generation of consoles, so by that metric this is a next-gen patch. It’ll bring requested features like a higher frame rate, 4K visuals and new (though unspecified) Creation Club content. There could also be some surprises in store for fans of the franchise, which would account for the delay.
This isn’t the first time Bethesda has gone back to the radioactive well to spruce up Fallout 4. An update for the Xbox One X (not to be confused with the Series X) brought 4K visuals, but at only 30 frames per second. The company managed to up the frame rate to 60FPS last year, but at the expense of resolution.
At least it’s something to pull players back to the Commonwealth, because we have an excruciatingly long time to wait before Fallout 5. Back in 2022, Bethesda creative director Todd Howard told reporters that work on the title would begin after completing The Elder Scrolls 6. However, developers just started digging into the fantasy sequel after Starfield launched. Incidentally, the space sim took seven years to make. By that metric, we are looking at ten to 14 years before we once again wander the apocalypse.
That’s releasing in April and features Walton Goggins as a Ghoul, one of the radiation-warped denizens of the Wasteland. Some are even speculating that Goggins will not be any old Ghoul, but will portray John Hancock, a companion from Fallout 4.